Replay Value: At first these games may seem repetitive, but finding secrets and testing out new strategies can bring replay value. SMB2 is probably the most "relaxing" of the series as it doesn't have the same restrictions on movement, time limits, etc. ![]() Many levels require precise jumps, and repeatedly missing the same jump or being hit by a random enemy can be frustrating. A "world save" (not sub-level save) has been added to the first four games to save your progress which helps somewhat. These games were originally designed for kids with lots of time to memorize patterns and mazes though, so be warned if you have a shorter attention span for such games. ![]() Some of the gameplay in the earlier titles are repetitive, but the presence of "warp zones" and other secrets help to make up for it. SMW is the most complicated, but the learning curve isn't too high, and the other games are even simpler.Ĭhallenge: These are the types of games that require memorization. However you may grow tired of some of the sound effects being repeated in the first four games from Super Mario World.Ĭontrol: Precise controls with the standard SNES controller. Sound: 8/10 Appropriate sounds and catchy musical tunes. The animation of large Mario/Luigi running in SMB1 is a little weird looking though. Graphics: 8/10 Colorful cartoony graphics that are prettied up from the original 8 bit games to reflect the capabilities of the SNES machine.
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